When you first put the app on your iPhone, you’re given access to five templates for simple games like a vertical 2D shooter or Doodle Jump.Īfter choosing one of these templates, you can edit the sprites in the game as well as the audio that plays during gameplay, all using images and sounds on your phone, captured with the camera, or recorded with the microphone. It only takes a few minutes to create and share one of these micro-games. Unlike engines and kits like Unity or GameSalad, Playr doesn’t require a powerful PC or professional-tier tools to get started - all development takes place on the phone. Well, “development” might be too strong a word for what you’re doing in the app. I know plenty of people who’ve gone through a number of those games and have said things to the effect of “I bet I could make a game like that.”įor nearly two years, 18-year-old Chris Galzerano has been working on Playr, an app that lets anyone do just that. Aside from the money-making behemoths like Candy Crush Saga, one of the most interesting trends in mobile gaming is the rise of flash-in-the-pan viral hits like Flappy Bird and Timberman. These games takes seconds to learn, days to master, are free or cost a few bucks each, and are basically disposable after the initial rush of hype.
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